Batch OBJ Exporter for Maya
Designed for extremely fast, repeatable, one-click exports of single or multiple meshes from Maya, allowing for fast iteration with external DCC apps such as ZBrush. Also includes one-click OBJ import shelf button.
2025 Update: Now also available on GitHub under MIT License
The Simple OBJ Exporter is now fully, proper open-source under the MIT License, and also available on GitHub from the above link. Video with more info.
This Gumroad version is identical to the latest release on GitHub and really only exists in case you don't want to download from GitHub, or want to throw me a donation via the pay-what-you-want system here :)
Current Version and notes
Version 1.22
- Added ability to Save and Load defaults, set and forget your desired defaults once - not every session!
- While settings within a scene are saved, any time the tool is run in a new scene for the first time, it will pull from these defaults.
- Added Combine option.
- If multiple meshes are selected and Combine is enabled, they will be combined and exported to the standard OBJ export path instead of the batch export.
- Changed how scene params were being saved to Maya node attributes, previously they were saved to any mesh the tool interacted with instead of just a single source of truth.
- Moved the SimpleObjImporter functionality into the main python script, which will now respect dialog style selection (OS or Maya)
- Added try-except for PySide import, to add compatibility for Maya 2025
- Rewrote much of the logic with the benefit of 5 years more "wisdom" (claim disputed)
Tested with Maya:
- 2025
- 2024
License